2024 | BLINK FESTIVAL

FuTerra | I Was The Earth


ROLE: CREATIVE DIRECTOR

FuTerra | I Was The Earth was an immersive projection experience created for BLINK 2024, imagining a future city shaped by balance between technology, nature, and human connection. The work explored how shared presence, care, and togetherness can function as a spiritual force within an urban environment.

Responding to the festival’s call for a “Future City,” the project was rooted in the belief that culture is cyclical, and that progress often comes from rediscovering what has been set aside. The story drew from memory and momentum, connecting ideas from the past with the desires of the present to envision a future grounded in collective responsibility and care.

Rather than positioning technology, nature, and humanity in opposition, the experience framed them as interdependent, offering a vision of a city where growth, restraint, and connection exist in harmony.

Link To Deck 



CREDITS

EXECUTIVE PRODUCER
MASON THOMPSON

CREATIVE DIRECTOR
JACK TAJERSTEIN

TECHNICAL DIRECTOR
NATE WILKENS

ART DIRECTOR | ILLUSTRATOR
GREY VANDERWOUDE

3D ARTIST
SHELLY BOEHM

MUSIC DESIGN
BRAD SCHMITZ

CREATURE DESIGN | STORY BOARD ARTIST
HARRIS BERGER

PRODUCTION COORDINATOR
EMILY HO

MOTION DESIGNER
EMMA TODYS

CREATURE + RIGGING
HENGYE XU